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{| class="infobox" |+ Archeological Expedition |- ! scope="row" | Genre | Cozy dig-sim |- ! scope="row" | Platforms | Windows Β· Linux |- ! scope="row" | Engine | Godot 4.6 |- ! scope="row" | Players | Single player |- ! scope="row" | Demo | Available now<br><small>(featured at Steam Next Fest, June 2026)</small> |- ! scope="row" | Release | 2026 |- ! scope="row" | Languages | 2 (EN Β· UK) |- ! scope="row" | Origin | Brackeys Game Jam 2024.2<br><small>([[Archeological Emergency]])</small> |- ! scope="row" | Steam | [https://store.steampowered.com/app/3910670/ Full game]<br>[https://store.steampowered.com/app/4536010/ Demo] |} '''Archeological Expedition''' (AE) is a cozy archaeology dig-sim across ten historical eras, made by [[About AKKA|AKKA Game Studios]]. Excavate at real-world historical sites, choose [[Tools]] that trade preservation against speed, and build a [[Journal]] you grow across sessions. The Steam release ships in 2026. A free demo is available on Steam now. Excavate artifacts at '''real-world historical sites''' - from Egyptian tomb chambers to Roman ruins, Greek temples, and Bronze Age burial mounds. Choose your tool carefully. A brush takes its time but preserves what it finds; a pickaxe is fast and brutal. '''Tool choice is the strategy''' - pick wrong on a fragile rare and you'll smash the discovery you came for. Every find populates a journal you grow across sessions. Catalog the perfect specimens, mourn the chipped ones, return to a site you missed something at. Spend coin between digs on better tools, gentler ones, faster ones. Hit a storm warning and decide whether to push for one last find or pack up the kit and call it a day. == Game systems == * '''[[Tools]]''' - Brush, Pickaxe, Shovel, Bulldozer key. Each trades preservation against speed across ground, stone, and bone. Three tool tiers. * '''[[Eras]]''' - Ten historical eras spanning prehistory through the medieval period. * '''[[Locations]]''' - Eighteen real-world dig sites across the ten eras. * '''[[Artifacts]]''' - 160 artifacts across the ten eras, every one traced to a real archaeological find. * '''[[Achievements]]''' - For collectors, perfectionists, and people who repair the bulldozer a little too often. * '''[[Storm warning]]''' - Every dig ends when the storm arrives. Push for one last find, or pack up. * '''[[Journal]]''' - Your museum. Every find is remembered in the best condition you've ever recovered it. == Field Notes (key features) == # '''Real history, not fantasy''' - every artifact in the game traces back to an actual archaeological find. # '''Tool choice is the strategy''' - pick wrong on a rare and you'll smash what you came for. # '''A journal that remembers''' - your best recovery of every artifact, kept forever. # '''Storms, time pressure, real consequence''' - push for one last find, or pack up the kit. # '''Cozy on the surface, deep underneath''' - a calm loop that quietly rewards care, patience, and knowing your tools. # '''Honest about where it came from''' - AE began as a [[Archeological Emergency|two-person Brackeys Game Jam 2024.2 entry]]. == Studio == * '''[[About AKKA]]''' - A passionate group of Ukrainian friends making games. * '''Studio site''': [https://akkadev.games/ akkadev.games] * '''Steam publisher page''': [https://store.steampowered.com/developer/akka AKKA on Steam] == External links == * [https://store.steampowered.com/app/3910670/ Steam - Archeological Expedition] * [https://store.steampowered.com/app/4536010/ Steam - Demo] * [https://akkadev.games/games/ae/ AE on akkadev.games] * [https://akkadev.games/games/ae-jam/ Original Brackeys 2024.2 jam version] * [https://www.youtube.com/@akkagamestudios YouTube - @akkagamestudios] [[Category:Game]]
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