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'''Archaeological Expedition''' (AE) is a cozy archaeology dig-sim across ten historical eras, made by [[About AKKA|AKKA Game Studios]]. Excavate at real-world historical sites, choose [[Tools]] that trade preservation against speed, and build a [[Journal]] you grow across sessions. | |||
The Steam release ships in 2026. A demo will go public during Steam Next Fest (15–22 June 2026). | |||
== | == About the game == | ||
* [ | {| class="wikitable" style="float:right; margin-left:1em;" | ||
* [https:// | ! colspan="2" | Dossier | ||
* [https:// | |- | ||
* [https:// | | Genre || Cozy dig-sim | ||
|- | |||
| Platforms || Windows · Linux | |||
|- | |||
| Engine || Godot 4.6 | |||
|- | |||
| Players || Single player | |||
|- | |||
| Demo || Available on Steam | |||
|- | |||
| Release || 2026 | |||
|- | |||
| Languages || 18 | |||
|- | |||
| Origin || [[Archaeological Emergency]] — Brackeys Game Jam 2024.2 | |||
|- | |||
| Steam app ID || [https://store.steampowered.com/app/3910670/ 3910670] (full) | |||
|- | |||
| || [https://store.steampowered.com/app/4536010/ 4536010] (demo) | |||
|} | |||
Excavate artifacts at '''real-world historical sites''' — from Egyptian tomb chambers to Roman ruins, Greek temples, and Bronze Age burial mounds. | |||
Choose your tool carefully. A brush takes its time but preserves what it finds; a pickaxe is fast and brutal. '''Tool choice is the strategy''' — pick wrong on a fragile rare and you'll smash the discovery you came for. | |||
Every find populates a journal you grow across sessions. Catalog the perfect specimens, mourn the chipped ones, return to a site you missed something at. Spend coin between digs on better tools, gentler ones, faster ones. Hit a storm warning and decide whether to push for one last find or pack up the kit and call it a day. | |||
== Game systems == | |||
* '''[[Tools]]''' — Brush, Pickaxe, Shovel, Bulldozer key. Each trades preservation against speed across ground, stone, and bone. Tiers: Bronze · Silver · Gold (Amethyst reserved for a future update). | |||
* '''[[Eras]]''' — Ten historical eras in the base game (Bronze Age, Buddhist, Egyptian, Greek, Hindu, Islamic, Medieval, Persian, Prehistoric, Roman). DLC adds four more (Early Medieval, Harappan, Phoenician, Vikings). | |||
* '''[[Locations]]''' — Real-world dig sites: Acropolis, Alexandria, Bagan, Bukhara, Carthage, Cordoba, Jericho, Jerusalem, Lothal, Naples, Petra, Pompeii, Saalburg, Tarsus, Troy, Valley of the Kings, Varanasi, York. Plus the Tutorial site. | |||
* '''[[Artifacts]]''' — 160 base-game artifacts across 10 eras (350 in total including DLC content). | |||
* '''[[Achievements]]''' — Across categories: collection, money, mastery, location, tool, stat, event. | |||
* '''[[Storm warning]]''' — Each dig has a clock. The storm warning music drops a half-step in pitch. Push for one last find, or pack up. | |||
* '''[[Journal]]''' — Every dig adds to a growing catalog. Condition matters — perfect, weathered, chipped, destroyed. | |||
== Field Notes (key features) == | |||
# '''Real history, not fantasy''' — artifacts draw from actual finds: Venus figurines, terracotta bull-on-wheels, Çatalhöyük seated woman, Harappan seal stones. | |||
# '''Tool choice is the strategy''' — pick wrong on a rare and you'll smash what you came for. | |||
# '''A journal that remembers''' — perfect / weathered / chipped / destroyed condition tracked per find. | |||
# '''Storms, time pressure, real consequence''' — push for one last find, or pack up the kit. | |||
# '''Cozy on the surface, deep underneath''' — calm loop with real economy of tool tiers, era unlocks, condition milestones. | |||
# '''Honest about where it came from''' — AE began as a [[Archaeological Emergency|two-person Brackeys Game Jam 2024.2 entry]]. | |||
== Studio == | |||
* '''[[About AKKA]]''' — A passionate group of Ukrainian friends making games. | |||
* '''Studio site''': [https://akkadev.games/ akkadev.games] | |||
* '''Steam publisher page''': [https://store.steampowered.com/developer/akka AKKA on Steam] | |||
== External links == | |||
* [https://store.steampowered.com/app/3910670/ Steam — Archaeological Expedition] | |||
* [https://store.steampowered.com/app/4536010/ Steam — Demo] | |||
* [https://akkadev.games/games/ae/ AE on akkadev.games] | |||
* [https://akkadev.games/games/ae-jam/ Original Brackeys 2024.2 jam version] | |||
* [https://www.youtube.com/@akkagamestudios YouTube — @akkagamestudios] | |||
[[Category:Game]] | |||
Revision as of 05:03, 10 May 2026
Archaeological Expedition (AE) is a cozy archaeology dig-sim across ten historical eras, made by AKKA Game Studios. Excavate at real-world historical sites, choose Tools that trade preservation against speed, and build a Journal you grow across sessions.
The Steam release ships in 2026. A demo will go public during Steam Next Fest (15–22 June 2026).
About the game
| Dossier | |
|---|---|
| Genre | Cozy dig-sim |
| Platforms | Windows · Linux |
| Engine | Godot 4.6 |
| Players | Single player |
| Demo | Available on Steam |
| Release | 2026 |
| Languages | 18 |
| Origin | Archaeological Emergency — Brackeys Game Jam 2024.2 |
| Steam app ID | 3910670 (full) |
| 4536010 (demo) | |
Excavate artifacts at real-world historical sites — from Egyptian tomb chambers to Roman ruins, Greek temples, and Bronze Age burial mounds.
Choose your tool carefully. A brush takes its time but preserves what it finds; a pickaxe is fast and brutal. Tool choice is the strategy — pick wrong on a fragile rare and you'll smash the discovery you came for.
Every find populates a journal you grow across sessions. Catalog the perfect specimens, mourn the chipped ones, return to a site you missed something at. Spend coin between digs on better tools, gentler ones, faster ones. Hit a storm warning and decide whether to push for one last find or pack up the kit and call it a day.
Game systems
- Tools — Brush, Pickaxe, Shovel, Bulldozer key. Each trades preservation against speed across ground, stone, and bone. Tiers: Bronze · Silver · Gold (Amethyst reserved for a future update).
- Eras — Ten historical eras in the base game (Bronze Age, Buddhist, Egyptian, Greek, Hindu, Islamic, Medieval, Persian, Prehistoric, Roman). DLC adds four more (Early Medieval, Harappan, Phoenician, Vikings).
- Locations — Real-world dig sites: Acropolis, Alexandria, Bagan, Bukhara, Carthage, Cordoba, Jericho, Jerusalem, Lothal, Naples, Petra, Pompeii, Saalburg, Tarsus, Troy, Valley of the Kings, Varanasi, York. Plus the Tutorial site.
- Artifacts — 160 base-game artifacts across 10 eras (350 in total including DLC content).
- Achievements — Across categories: collection, money, mastery, location, tool, stat, event.
- Storm warning — Each dig has a clock. The storm warning music drops a half-step in pitch. Push for one last find, or pack up.
- Journal — Every dig adds to a growing catalog. Condition matters — perfect, weathered, chipped, destroyed.
Field Notes (key features)
- Real history, not fantasy — artifacts draw from actual finds: Venus figurines, terracotta bull-on-wheels, Çatalhöyük seated woman, Harappan seal stones.
- Tool choice is the strategy — pick wrong on a rare and you'll smash what you came for.
- A journal that remembers — perfect / weathered / chipped / destroyed condition tracked per find.
- Storms, time pressure, real consequence — push for one last find, or pack up the kit.
- Cozy on the surface, deep underneath — calm loop with real economy of tool tiers, era unlocks, condition milestones.
- Honest about where it came from — AE began as a two-person Brackeys Game Jam 2024.2 entry.
Studio
- About AKKA — A passionate group of Ukrainian friends making games.
- Studio site: akkadev.games
- Steam publisher page: AKKA on Steam