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* '''[[Tools]]''' — Brush, Pickaxe, Shovel, Bulldozer key. Each trades preservation against speed across ground, stone, and bone. Tiers: Bronze · Silver · Gold (Amethyst reserved for a future update). | * '''[[Tools]]''' — Brush, Pickaxe, Shovel, Bulldozer key. Each trades preservation against speed across ground, stone, and bone. Tiers: Bronze · Silver · Gold (Amethyst reserved for a future update). | ||
* '''[[Eras]]''' — Ten historical eras in the base game (Bronze Age, Buddhist, Egyptian, Greek, Hindu, Islamic, Medieval, Persian, Prehistoric, Roman). DLC adds four more (Early Medieval, Harappan, Phoenician, Vikings). | * '''[[Eras]]''' — Ten historical eras in the base game (Bronze Age, Buddhist, Egyptian, Greek, Hindu, Islamic, Medieval, Persian, Prehistoric, Roman). DLC adds four more (Early Medieval, Harappan, Phoenician, Vikings). | ||
* '''[[Locations]]''' — Real-world dig sites: Acropolis, Alexandria, Bagan, Bukhara, Carthage, Cordoba, Jericho, Jerusalem, Lothal, Naples, Petra, Pompeii, Saalburg, Tarsus, Troy, Valley of the Kings, Varanasi, York | * '''[[Locations]]''' — Real-world dig sites: Acropolis, Alexandria, Bagan, Bukhara, Carthage, Cordoba, Jericho, Jerusalem, Lothal, Naples, Petra, Pompeii, Saalburg, Tarsus, Troy, Valley of the Kings, Varanasi, York. | ||
* '''[[Artifacts]]''' — 160 base-game artifacts across 10 eras (350 in total including DLC content). | * '''[[Artifacts]]''' — 160 base-game artifacts across 10 eras (350 in total including DLC content). | ||
* '''[[Achievements]]''' — Across categories: collection, money, mastery, location, tool, stat, event. | * '''[[Achievements]]''' — Across categories: collection, money, mastery, location, tool, stat, event. | ||
Revision as of 05:10, 10 May 2026
Archaeological Expedition (AE) is a cozy archaeology dig-sim across ten historical eras, made by AKKA Game Studios. Excavate at real-world historical sites, choose Tools that trade preservation against speed, and build a Journal you grow across sessions.
The Steam release ships in 2026. A demo will go public during Steam Next Fest (15–22 June 2026).
About the game
| Dossier | |
|---|---|
| Genre | Cozy dig-sim |
| Platforms | Windows · Linux |
| Engine | Godot 4.6 |
| Players | Single player |
| Demo | Coming early June 2026 (Steam Next Fest, 15–22 June) |
| Release | 2026 |
| Languages | 2 (EN · UK) |
| Origin | Archaeological Emergency — Brackeys Game Jam 2024.2 |
| Steam app ID | 3910670 (full) |
| 4536010 (demo) | |
Excavate artifacts at real-world historical sites — from Egyptian tomb chambers to Roman ruins, Greek temples, and Bronze Age burial mounds.
Choose your tool carefully. A brush takes its time but preserves what it finds; a pickaxe is fast and brutal. Tool choice is the strategy — pick wrong on a fragile rare and you'll smash the discovery you came for.
Every find populates a journal you grow across sessions. Catalog the perfect specimens, mourn the chipped ones, return to a site you missed something at. Spend coin between digs on better tools, gentler ones, faster ones. Hit a storm warning and decide whether to push for one last find or pack up the kit and call it a day.
Game systems
- Tools — Brush, Pickaxe, Shovel, Bulldozer key. Each trades preservation against speed across ground, stone, and bone. Tiers: Bronze · Silver · Gold (Amethyst reserved for a future update).
- Eras — Ten historical eras in the base game (Bronze Age, Buddhist, Egyptian, Greek, Hindu, Islamic, Medieval, Persian, Prehistoric, Roman). DLC adds four more (Early Medieval, Harappan, Phoenician, Vikings).
- Locations — Real-world dig sites: Acropolis, Alexandria, Bagan, Bukhara, Carthage, Cordoba, Jericho, Jerusalem, Lothal, Naples, Petra, Pompeii, Saalburg, Tarsus, Troy, Valley of the Kings, Varanasi, York.
- Artifacts — 160 base-game artifacts across 10 eras (350 in total including DLC content).
- Achievements — Across categories: collection, money, mastery, location, tool, stat, event.
- Storm warning — Each dig has a clock. The storm warning music drops a half-step in pitch. Push for one last find, or pack up.
- Journal — Every dig adds to a growing catalog. Condition matters — perfect, weathered, chipped, destroyed.
Field Notes (key features)
- Real history, not fantasy — artifacts draw from actual finds: Venus figurines, terracotta bull-on-wheels, Çatalhöyük seated woman, Harappan seal stones.
- Tool choice is the strategy — pick wrong on a rare and you'll smash what you came for.
- A journal that remembers — perfect / weathered / chipped / destroyed condition tracked per find.
- Storms, time pressure, real consequence — push for one last find, or pack up the kit.
- Cozy on the surface, deep underneath — calm loop with real economy of tool tiers, era unlocks, condition milestones.
- Honest about where it came from — AE began as a two-person Brackeys Game Jam 2024.2 entry.
Studio
- About AKKA — A passionate group of Ukrainian friends making games.
- Studio site: akkadev.games
- Steam publisher page: AKKA on Steam